Number showed on the tile indicates how many other "numbered" tiles are adjacent to each other. In my take on minesweeper, you have to find those numbered tiles. In original version they would indicate the number of bombs, which are not present in this take.

Nothing too fancy, but finally something I can say I've finished. There is of course room for improvement though :).

Game have procedurally generated map, which isn't used to it's full potential (at least not yet)

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Nice idea, could be developed further! My main issue trying it out was the generation of zeroes - they with the low density used make it a less rewarding experience (usually ending up having to hit a lot of tiles in the end to find the remaining one zero).